At the Game Developers Conference last Tuesday Sony announced the PlayStation VR, a virtual reality headset for the PlayStation 4, will release in October of this year.
The PlayStation VR will sell for $399 individually and $500 for the VR bundle which would include the PS VR headset, headphones, a demo disc, two PS Move motion controllers and cables for the VR and the PlayStation camera that are required to use the VR headset.
President and CEO of Sony Computer Entertainment Andrew House revealed the official retail version of the PlayStation VR headset at a recent press conference.
House also gave hardware specification over the VR headset, with a 5.7-inch OLED screen at 1920 x 1080 resolution (960 x 1080 for each eye), refresh rates of 120 Hz and 90 Hz would be supported by the device for smoother gameplay.
The VR headset will allow the user to have a field of view of about 100 degrees and feature 360-degree tracking with latency of less than 18 ms.
More than 230 developers are said to be in the development process regarding content for the PlayStation VR, which includes more than 160 software titles.
House expects 50 games to be available to the public for PlayStation VR from the platform’s launch in October to the end of 2016. Among these software titles, House confirmed that the development of a version of EA’s Star Wars Battlefront will come out for the PlayStation VR.
Pre-orders for the PlayStation VR bundle are now available at participating retailers, including GameStop. GameStop will require a $100 deposit in order to pre-order the bundle at stores. Pre-orders for the basic $399 PlayStation VR will not be available for pre-order, Sony said.
Fans and video game lovers are ready for the next big step towards future technology will want to have their eyes open as more news develops on the VR horizon.
With many options now available to the public in 2016 such as the Oculus Rift, HTC Vive, Samsung Gear VR and the Microsoft HoloLens, consumers will be able to decide what will be best for their next level gaming needs.